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WIRING

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G-57

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During this personal project, I focused on applying different material properties to the same mesh. Allowing the copper tips of the wires to shine through.
This G-57 is modeled after an in-game sidearm from one of my favorite FPS titles. My goal with this model was to compare my personal work to what is expected in the field.
SPACE SHIP

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This project reflected my desire to learn node and procedural modeling within blender 3.0. This later expanded my desire to learn node based geometry, helping me find my masters thesis topic.
Counter Bracers
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This prop was create for an item within my MS capstone project Vessyl. Its not practically amazing in any sense, however it is my favorite assets for the project.
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Falcon

Redner1

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Redner2_lowres

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Created a variant for the Anvil Hawk for Star Citizens "Ship Showdown 2023". My aim with this project was to incorporate a VTOL thruster design, with a large forward facing gun that could be seen as a variant of the original Hawk.
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Pizza Face
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A project I did for a small pizza themed game jam. This ended up being the player characters weapon, which shot whole pizzas. The game "Pizza Face" was heavily inspired by Pizza Tower. The objective of the game was to create a 3D mobile game in unity. As such, all models had to be extremely low poly.
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TREE

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"What more doth one need?"
A once famous philosopher stated
"The true meaning of life is to plant trees, under whose shade you do not expect to sit."
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- Nelson Henderson
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